Interface IScriptHost
Represents methods and properties declaration to support a script engine functionality.
public interface IScriptHost : IDisposable
Properties
- CompileFailed
When implemented by a class, gets or sets boolean value indicating unsuccessful script compilation.
- Compiled
When implemented by a class, gets boolean value indicating that script has been compiled and ready to be executed.
- CompilerErrors
When implemented by a class, gets list of compiler errors associated with the script being executed.
- ModulesDirectoryPath
When implemented by a class, gets or sets path for compiled script assemblies.
- OutputFileName
When implemented by a class, gets script assembly file name.
- ScriptRun
When implemented by a class, gets
IScriptRun
associated this script host.
- SkipSyntaxErrorCheck
When implemented by a class, gets or sets a boolean value indicating whether to skip the script syntax error check.
Methods
- Compile()
When implemented by a class, initializes script engine and compiles the script.
- EvaluateExpression(string)
When implemented by a class, evaluates specified expression.
- EvaluateExpressionAsync(string, CancellationToken)
When implemented by a class, evaluates specified expression asynchronously.
- Reset()
When implemented by a class, closes the script engine and releases all resources.
- ResolveReferences(IList<string>)
When implemented by a class, returns list of assembly references used by the script.
- Run()
When implemented by a class, executes script starting from the main entry point.
- RunAsync(CancellationToken)
When implemented by a class, executes script asynchronously starting from the main entry point.
- RunFunction(string, object[])
When implemented by a class, executes specified function.
- RunFunctionAsync(string, object[], CancellationToken)
When implemented by a class, executes specified function asynchronously.
- RunProcess(string[], bool)
When implemented by a class, executes script starting from the main entry point in standalone process.