Class ScriptRun
- Namespace
- Alternet.Scripter.TypeScript
- Assembly
- Alternet.Scripter.TypeScript.v9.dll
Represents runner for script engine.
[ToolboxBitmap(typeof(ScriptRun), "Images.ScriptRun.TS.Icon.bmp")]
public class ScriptRun : Component, IComponent, IDisposable, IScriptRun, IScriptRunBase, ITypeDefinitionsLocator, IScriptFileLoader
- Inheritance
-
ScriptRun
- Implements
Examples
Here is how to run TypeScript script using ScriptRun from the C# code:
public partial class Form1 : Form
{
private void Form1_Load(object sender, EventArgs e)
{
var scriptRun = new Alternet.Scripter.TypeScript.ScriptRun();
scriptRun.ScriptSource.FromScriptFile(@"c:\myscript.ts");
scriptRun.Run();
}
}
Here is how to run TypeScript script using ScriptRun from the Visual Basic code:
Partial Public Class Form1
Inherits Form
Private Sub Form1_Load(ByVal sender As Object, ByVal e As EventArgs)
Dim scriptRun = New Alternet.Scripter.TypeScript.ScriptRun()
scriptRun.ScriptSource.FromScriptFile("c:\myscript.ts")
scriptRun.Run()
End Sub
End Class
Remarks
ScriptRun is a non-visual component that allows executing JavaScript or TypeScript scripts and script projects; it allows referencing third-party assemblies and registering application-defined objects to be accessible in the scripts.
The most important properties and methods of the ScriptRun are:
The ScriptHost property provides properties and methods of the underlying scripting engine and allows adding application-specific objects to the script.
The ScriptSource property contains the source of the script to execute.
The Run() method executes the script.
The RunFunction method executes the specified script function.
Constructors
- ScriptRun()
Initializes a new instance of the
ScriptRun
class with default settings.
- ScriptRun(IContainer)
Initializes a new instance of the
ScriptRun
class with specified parameters.
Properties
- AutoGenerateTypeDefinitions
Gets or sets whether project should automatically generate type definitions if possible.
- AutoGeneratedTypeDefinitionsPath
Gets or sets whether project should automatically generate type definitions if possible.
- CaseSensitive
When implemented by a class, indicates whether script language is case sensitive.
- Compiled
Gets boolean value indicating that script has been compiled and ready to be executed.
- EmbeddedTypeDefitionsLocations
Gets or sets a collection of EmbeddedTypeDefitionsLocation that belong to the project.
- Executed
Gets boolean value indicating that script has been compiled and ready to be executed.
- LoadUserTypeDefinitions
Gets or sets whether users type definitions should be loaded.
- ProjectDirectory
Gets or sets root project directory.
- ScriptHost
Returns object that implements
IScriptHost
interface for this runner.
- ScriptLanguage
Gets or sets programming language of the script.
- ScriptSource
Gets source of the script to execute.
- TypeDefinitionsSearchPaths
Gets or sets a list of search directories to look for type definitions.
- WaitForDebuggerOnStart
Gets of sets a boolean value indicates whether script engine is to wait for a debugger connection and schedule a pause before executing the first line of application script code.
Methods
- Compile()
Initializes script engine and compiles the script.
- CreateScriptHost()
Creates a new
IScriptHost
object with appropriate characteristics.
- Dispose(bool)
Releases the unmanaged resources used by the Component and optionally releases the managed resources.
- EvaluateExpression(string)
Evaluates specified expression.
- EvaluateExpressionAsync(string, CancellationToken)
Evaluates specified expression asynchronously.
- LoadFile(string)
Load script from specified file.
- LoadScript(string)
Load script from specified file.
- OnFileLoad(string)
Invokes
FileLoad
event handler.
- OnScriptCompiled()
Invokes
ScriptCompiled
event handler.
- OnScriptError(ScriptErrorEventArgs)
Invokes
ScriptError
event handler.
- OnScriptExecuted()
Invokes
ScriptRunning
event handler.
- OnScriptReset()
Invokes
ScriptReset
event handler.
- OnScriptRunning()
Invokes
ScriptRunning
event handler.
- Reset()
Resets the script engine and releases all resources.
- Run()
Executes script starting from the main entry point.
- RunAsync(CancellationToken)
Executes script asynchronously starting from the main entry point.
- RunFunction(string, object[])
Executes specified function.
- RunFunctionAsync(string, object[], CancellationToken)
Executes specified function asynchronously.
Events
- FileLoad
Occurs when script code is loaded from file.
- ScriptCompiled
Occurs when the script engine running successfully.
- ScriptError
Occurs when the script engine running is failed.
- ScriptExecuted
Occurs when script engine executes the script.
- ScriptReset
Occurs when the script engine is reset.
- ScriptRunning
Occurs when script engine tries to running script.