Class DebugMenu
Represents a collection of the menu items used to execute debugger-related commands.
public class DebugMenu : ToolStripMenuItem, IDropTarget, IComponent, IDisposable
  - Inheritance
 - 
      
      
      
      
      
      
      DebugMenu
 
- Implements
 
Examples
Here is how to declare a DebugMenu from the C# code:
using Alternet.Scripter.Debugger;
using Alternet.Scripter.Debugger.UI;
public partial class Form1 : Form
{
    private void Form1_Load(object sender, EventArgs e)
    {
        var debugger = new ScriptDebugger();
        var debugMenu = new DebugMenu();
        debugMenu.Debugger = debugger;
        debugMenu.DebuggerPreStartup += OnDebuggerPreStartup;
    }
    private void OnDebuggerPreStartup(object sender, EventArgs e)
    {
        System.Windows.Forms.MessageBox.Show("Debugger is about to start");
    }
}
Here is how to declare a DebugMenu from the Visual Basic code:
Imports System
Imports Alternet.Scripter.Debugger
Imports Alternet.Scripter.Debugger.UI
Partial Public Class Form1
    Inherits Form
    Private Sub Form1_Load(ByVal sender As Object, ByVal e As EventArgs)
        Dim debugger = New ScriptDebugger()
        Dim debugMenu = New DebugMenu()
        debugMenu.Debugger = debugger
        AddHandler debugMenu.DebuggerPreStartup, AddressOf OnDebuggerPreStartup
    End Sub
    Private Sub OnDebuggerPreStartup(ByVal sender As Object, ByVal e As EventArgs)
        Windows.Forms.MessageBox.Show("Debugger is about to start")
    End Sub
End Class
  Remarks
DebugMenu contains a collection of menu items that represent commonly used debugging commands like step-by-step execution, stopping on breakpoints, examining local variables, expression evaluations, etc.

The most important properties of the DebugMenu are:
The Debugger property specifies the ScriptDebugger instance, which commands are executed by this control.
The AllowedDebuggerCommands property represents a set of commands displayed by this menu.
The CommandsListener property represents an object that allows custom handling for all commands executed via this menu.
Constructors
- DebugMenu()
 Initializes a new instance of the
DebugMenuclass with default settings.
Properties
- AllowedDebuggerCommands
 Gets or sets an allowed commands.
- CommandsListener
 Gets or sets a list of the Debugger commands for the Debugger UI.
- Debugger
 Gets or sets
IScriptDebuggerBasewhich commands will be displayed by this control.
- DefaultCommands
 Gets
IDebuggerUICommandsprocessed by this menu.
Methods
- Localize()
 Localizes string resources.
- ShouldSerializeAllowedDebuggerCommands()
 Indicates whether the
AllowedDebuggerCommandsproperty should be persisted.
- UpdateShortcut(string, Keys)
 Updates shortcut associated with a particular menu item.
Events
- DebuggerPreStartup
 Occurs when the execution of a program is started.